
- #Street legal racing redline 2.2 1 patch driver
- #Street legal racing redline 2.2 1 patch mods
- #Street legal racing redline 2.2 1 patch series
#Street legal racing redline 2.2 1 patch driver
Refactored code of ghost driver cheat, increases stability The game now says "You lose!" instead of "Holy shit!" after applying cheat codes Fixed missing shadow casting for all mufflers Fixed missing shadow casting for all exhaust pipes of Shimutshibu Sunset, Einvagen Teg, Baiern Yotta, MCA Stallion, Shimutshibu ST9, Einvagen Remo, Duhen Ninja, MCA Kurumma, Duhen Coyot, PFAA Naxas, Hauler's Badge, Einvagen Codrac, Duhen Axis and PFAA Whisper Vehicle class and engine power are now printed in the garage and being refreshed in a real time Fixed incorrect steering wheel diameter for Shimutshibu Sunset Added ability to refill paint cans when the pigment ends up Parts of the car can be moved to a greater distance in garage MCA Kurumma Z3 stock trunk has a wrong name Fixed incorrect positions for all rear wings in the game Updates may come out less frequently, since we're working very hard on moving the game to the new game engine and preparing to release remakes of 9 original Street Legal Redline cars. Game editor (will launch workshop installer) Fast legacy build (run legacy executable if you have extremely low framerates)Ĥ. Steam Achivements support (if the game will crash on launch, use another option)ģ. Fixed corrupted interface in ROC garageĢ. Red Flames vehicles could appear in ROC garage Partial code refactoring for better stability Two additional kits for Baiern in catalog Baiern sideskirts moved to aftermarket parts Stock Baiern CoupeSport now comes without sideskirts Fixed sideskirt texture for Baiern chassis (many thanks to ramrom for this!)
#Street legal racing redline 2.2 1 patch mods
Default visibility flag for workshop uploader has been changed to "private", this should reduce amount of garbage mods and items that were uploaded by accident Duhen SunStrip 2.2 rear shock absorbers have incorrect damping Duhen SunStrip 1.5, 1.8 and 2.2 front shock absorbers were missing from catalog If there's no car in the garage, kits and some other parts still could be installed to nowhere after clicking on them Improved decal quality in paint booth (many thanks to Medek for the new textures!) Fixed supercharger boost calculation bug on Vee engines Added special boost calculation formula for legacy engine mods
#Street legal racing redline 2.2 1 patch series
Einvagen 100 series has incorrect position of rear wheels Sometimes the game could ask for a turbocharger when the it's actually not required to be installed If your game crashes after this update, please, try to start new career. Game could load incorrect default paint color when entering paintbooth Added missing paintcan refill option for spray mode in paintbooth Description fixes for Einvagen Codrac and Duhen Coyot tail lights (by ramrom) Improved tail light glow scripts for Hauler's Badge, Duhen Coyot, Einvagen Remo, MCA Stallion and Shimutshibu Sunset (by ramrom) Improved meshes for Shimutshibu ST9 and Baiern Yotta tail lights (by ramrom) Added missing reflections for Duhen Axis and Duhen Coyot tail lights (by ramrom)

Added dark tail lights for all stock vehicles (thanks to ramrom for them!) New lens effect texture for light stamps High-quality textures for headlight lens effects and rays High-quality meshes for 21 mufflers (thanks to Green2989) Fixed crash with "Negative array index" error in car lot Improved SteamAPI support (Steam achievements should not glitch anymore) Fixed minor interface bugs on Test Track We keep working on Street Legal Racing: Redline and here's what we got in this new build: We'll make a special announcement when a Steam store page for this game will be released. If you're making music, sounds, 3D models, materials, textures or other assets and willing to help us, you can submit your content to Street Tuning Evolution.

There won't be any other Kickstarter campaign this time, so if you really like Street Legal and want this new game to live as long as possible, please, do one of these things: We're a small group of people and there's no any big publisher or investor behind us, so we're working on this independently and rely exclusively on the revenues of other projects. There's an important thing about this game.
